Mechanical Principles: Difference between revisions

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(Created page with "== General == * Build for modularity: Over the course of the build season, you'll have new ideas about upgrades to mechanisms. Designing for modularity allows you to swap these out quickly, getting the robot back in the hands software and drive with as little disruption as possible. Robot downtime is time that software isn't getting to tune autonomous and drive team isn't getting to practice! * Build for maintainability: In line with building for modularity, you want the...")
 
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* Build for maintainability: In line with building for modularity, you want the robot to be as easy to fix as possible. Stuff will break during the season, so it's important that it's easy to fix! Try to keep bolts accessible and motors unblocked.
* Build for maintainability: In line with building for modularity, you want the robot to be as easy to fix as possible. Stuff will break during the season, so it's important that it's easy to fix! Try to keep bolts accessible and motors unblocked.
* Stay organized: Keep track of the parts you're using to build your mechanism. Keep bolts sorted into the parts containers. Once you're done with a part, put it back where it belongs. In a disorganized workspace, it's difficult to tell whether the bolt you found on the table came off the robot (and we need to search for where it belongs lest the robot fall apart on the field), or has been sitting there since 2021 and no one has cleaned it up.
* Stay organized: Keep track of the parts you're using to build your mechanism. Keep bolts sorted into the parts containers. Once you're done with a part, put it back where it belongs. In a disorganized workspace, it's difficult to tell whether the bolt you found on the table came off the robot (and we need to search for where it belongs lest the robot fall apart on the field), or has been sitting there since 2021 and no one has cleaned it up.
* Rounded vs Angular designs: When designing and manufacturing mechanisms, try to minimize sharp edges and corners. Sharp edges and corners not only may cut you, there is a very big chance the robot inspector may ask you to file it anyway. Also, sharp corners tend to catch and retain game pieces which may disable your robot from scoring. So, why not design your parts with rounded corners in the first place? It is easier to design it in instead of filing it down at competition. There is no reason not to put in fillets everywhere.

Latest revision as of 12:46, 20 April 2024

General

  • Build for modularity: Over the course of the build season, you'll have new ideas about upgrades to mechanisms. Designing for modularity allows you to swap these out quickly, getting the robot back in the hands software and drive with as little disruption as possible. Robot downtime is time that software isn't getting to tune autonomous and drive team isn't getting to practice!
  • Build for maintainability: In line with building for modularity, you want the robot to be as easy to fix as possible. Stuff will break during the season, so it's important that it's easy to fix! Try to keep bolts accessible and motors unblocked.
  • Stay organized: Keep track of the parts you're using to build your mechanism. Keep bolts sorted into the parts containers. Once you're done with a part, put it back where it belongs. In a disorganized workspace, it's difficult to tell whether the bolt you found on the table came off the robot (and we need to search for where it belongs lest the robot fall apart on the field), or has been sitting there since 2021 and no one has cleaned it up.
  • Rounded vs Angular designs: When designing and manufacturing mechanisms, try to minimize sharp edges and corners. Sharp edges and corners not only may cut you, there is a very big chance the robot inspector may ask you to file it anyway. Also, sharp corners tend to catch and retain game pieces which may disable your robot from scoring. So, why not design your parts with rounded corners in the first place? It is easier to design it in instead of filing it down at competition. There is no reason not to put in fillets everywhere.