FRC2023-2024: Crescendo: Difference between revisions
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=== What Did Not Go Well? === | === What Did Not Go Well? === | ||
=== Mechanical === | === Mechanical === | ||
{| class="wikitable" style="margin:left" | {| class="wikitable" style="margin:left" | ||
|- | |- | ||
! Problems ! | ! style="text-align:left;"| Problems | ||
! style="text-align:left;"| Solutions | |||
|- | |- | ||
| | | '''Battery issues:''' Our battery got unplugged twice when we got hit. || Protect the battery from strenuous movement against hard hit. | ||
|- | |- | ||
| | | '''Wires are too taut:''' Wires or connectors may pull out or break when robot got hit hard. | ||
| | |||
* Leave enough slack when wiring and strain relief the wire at the connectors. | |||
* Secure connectors by screwing them down or hot gluing them. | |||
|- | |- | ||
| | | '''Wiring maintainability:''' Connectors access may be blocked by fixtures. || Carefully plan the placement of the component and orientation so that the connectors are easily accessible. | ||
|- | |||
| '''Shooter Tilter is fragile:''' Shooter Tilter is often damaged when hit. | |||
| | |||
* Design a mechanism such that it is protected by the perimeter and within the robot bumpers. | |||
* It's okay for a mechanism to extend outside the perimeter but ''Turtle Mode'' should bring it back inside the protective perimeter. | |||
|- | |||
| '''Shooter Tilter maintainability:''' Tilter was designed such that it's not easy to maintain. If the pulley breaks or skipped a tooth, it is not easy to fix. || Components should be design with maintainability in mind. | |||
|- | |||
| '''Radio/Ethernet Switch is not accessible:''' Radio/Ethernet switch block are placed and wired such that it's not easy to fix their wiring. || If it is unavoidable that a component is placed in a hard to access location, it should be designed so that it can be "taken out" easily to fix the wiring and put back. | |||
|} | |} | ||
Latest revision as of 20:10, 28 April 2024
Game Resources
Season Videos
Impact Award Video Submission
Pit Interview
Season Recap
What Went Well?
- Better team spirit
- We had signs, cheers, stickers/buttons/pokemon cards
- Better social media presence
- We had a strong summer (good training with lots of kids)
- Our participation in 2 off-season competitions gave lots of members good drive practice
- We were able to kick off quickly into prototyping phase
- Good mechanism ideas
- Implementation of amp thing went well
- Our ability to do redesign is very good
- Our auto-assists were very organized
- We had good cross sub-team communication
- We finished a lot of our priorities list
- Match strategy went well
- Good setup for how we were going to play each match
- Better alliances this year
- Pit scouting setup was effective and detailed
- We had ASB window fundraising this year
- We applied for Impact Award which we haven’t done in a long time
- Handles for the robot were nice
- Rounded corners were helpful before robot inspection
- Open alliance was used more this year
What Did Not Go Well?
Mechanical
Problems | Solutions |
---|---|
Battery issues: Our battery got unplugged twice when we got hit. | Protect the battery from strenuous movement against hard hit. |
Wires are too taut: Wires or connectors may pull out or break when robot got hit hard. |
|
Wiring maintainability: Connectors access may be blocked by fixtures. | Carefully plan the placement of the component and orientation so that the connectors are easily accessible. |
Shooter Tilter is fragile: Shooter Tilter is often damaged when hit. |
|
Shooter Tilter maintainability: Tilter was designed such that it's not easy to maintain. If the pulley breaks or skipped a tooth, it is not easy to fix. | Components should be design with maintainability in mind. |
Radio/Ethernet Switch is not accessible: Radio/Ethernet switch block are placed and wired such that it's not easy to fix their wiring. | If it is unavoidable that a component is placed in a hard to access location, it should be designed so that it can be "taken out" easily to fix the wiring and put back. |